Files
Easytier/easytier/src/peers/peer_conn_ping.rs
T
Sijie.Sun f9c24bc205 fix bugs (#892)
1. traffic stats not work.
2. magisk zip malformat
2025-05-27 09:28:28 +08:00

350 lines
11 KiB
Rust

use std::{
sync::{
atomic::{AtomicU32, Ordering},
Arc,
},
time::Duration,
};
use rand::{thread_rng, Rng};
use tokio::{
sync::broadcast,
task::JoinSet,
time::{timeout, Interval},
};
use tracing::Instrument;
use crate::{
common::{error::Error, PeerId},
tunnel::{
mpsc::MpscTunnelSender,
packet_def::{PacketType, ZCPacket},
stats::{Throughput, WindowLatency},
TunnelError,
},
};
struct PingIntervalController {
throughput: Arc<Throughput>,
loss_counter: Arc<AtomicU32>,
interval: Interval,
logic_time: u64,
last_send_logic_time: u64,
backoff_idx: i32,
max_backoff_idx: i32,
last_throughput: Throughput,
}
impl std::fmt::Debug for PingIntervalController {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("PingIntervalController")
.field("throughput", &self.throughput)
.field("loss_counter", &self.loss_counter)
.field("logic_time", &self.logic_time)
.field("last_send_logic_time", &self.last_send_logic_time)
.field("backoff_idx", &self.backoff_idx)
.field("max_backoff_idx", &self.max_backoff_idx)
.field("last_throughput", &self.last_throughput)
.finish()
}
}
impl PingIntervalController {
fn new(throughput: Arc<Throughput>, loss_counter: Arc<AtomicU32>) -> Self {
let last_throughput = (*throughput).clone();
Self {
throughput,
loss_counter,
interval: tokio::time::interval(Duration::from_secs(1)),
logic_time: 0,
last_send_logic_time: 0,
backoff_idx: 0,
max_backoff_idx: 5,
last_throughput,
}
}
async fn tick(&mut self) {
self.interval.tick().await;
self.logic_time += 1;
}
fn tx_increase(&self) -> bool {
self.throughput.tx_packets() > self.last_throughput.tx_packets()
}
fn rx_increase(&self) -> bool {
self.throughput.rx_packets() > self.last_throughput.rx_packets()
}
fn should_send_ping(&mut self) -> bool {
if self.loss_counter.load(Ordering::Relaxed) > 0 {
self.backoff_idx = 0;
} else if self.tx_increase() && !self.rx_increase() {
// if tx increase but rx not increase, we should do pingpong more frequently
self.backoff_idx = 0;
}
self.last_throughput = (*self.throughput).clone();
if (self.logic_time - self.last_send_logic_time) < (1 << self.backoff_idx) {
return false;
}
self.backoff_idx = std::cmp::min(self.backoff_idx + 1, self.max_backoff_idx);
// use this makes two peers not pingpong at the same time
if self.backoff_idx > self.max_backoff_idx - 2 && thread_rng().gen_bool(0.2) {
self.backoff_idx -= 1;
}
self.last_send_logic_time = self.logic_time;
return true;
}
}
pub struct PeerConnPinger {
my_peer_id: PeerId,
peer_id: PeerId,
sink: MpscTunnelSender,
ctrl_sender: broadcast::Sender<ZCPacket>,
latency_stats: Arc<WindowLatency>,
loss_rate_stats: Arc<AtomicU32>,
throughput_stats: Arc<Throughput>,
tasks: JoinSet<Result<(), TunnelError>>,
}
impl std::fmt::Debug for PeerConnPinger {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("PeerConnPinger")
.field("my_peer_id", &self.my_peer_id)
.field("peer_id", &self.peer_id)
.finish()
}
}
impl PeerConnPinger {
pub fn new(
my_peer_id: PeerId,
peer_id: PeerId,
sink: MpscTunnelSender,
ctrl_sender: broadcast::Sender<ZCPacket>,
latency_stats: Arc<WindowLatency>,
loss_rate_stats: Arc<AtomicU32>,
throughput_stats: Arc<Throughput>,
) -> Self {
Self {
my_peer_id,
peer_id,
sink,
tasks: JoinSet::new(),
latency_stats,
ctrl_sender,
loss_rate_stats,
throughput_stats,
}
}
fn new_ping_packet(my_node_id: PeerId, peer_id: PeerId, seq: u32) -> ZCPacket {
let mut packet = ZCPacket::new_with_payload(&seq.to_le_bytes());
packet.fill_peer_manager_hdr(my_node_id, peer_id, PacketType::Ping as u8);
packet
}
async fn do_pingpong_once(
my_node_id: PeerId,
peer_id: PeerId,
sink: &mut MpscTunnelSender,
receiver: &mut broadcast::Receiver<ZCPacket>,
seq: u32,
) -> Result<u128, Error> {
// should add seq here. so latency can be calculated more accurately
let req = Self::new_ping_packet(my_node_id, peer_id, seq);
sink.send(req).await?;
let now = std::time::Instant::now();
// wait until we get a pong packet in ctrl_resp_receiver
let resp = timeout(Duration::from_secs(2), async {
loop {
match receiver.recv().await {
Ok(p) => {
let payload = p.payload();
let Ok(seq_buf) = payload[0..4].try_into() else {
tracing::debug!("pingpong recv invalid packet, continue");
continue;
};
let resp_seq = u32::from_le_bytes(seq_buf);
if resp_seq == seq {
break;
}
}
Err(e) => {
return Err(Error::WaitRespError(format!(
"wait ping response error: {:?}",
e
)));
}
}
}
Ok(())
})
.await;
tracing::trace!(?resp, "wait ping response done");
if resp.is_err() {
return Err(Error::WaitRespError(
"wait ping response timeout".to_owned(),
));
}
if resp.as_ref().unwrap().is_err() {
return Err(resp.unwrap().err().unwrap());
}
Ok(now.elapsed().as_micros())
}
pub async fn pingpong(&mut self) {
let sink = self.sink.clone();
let my_node_id = self.my_peer_id;
let peer_id = self.peer_id;
let latency_stats = self.latency_stats.clone();
let (ping_res_sender, mut ping_res_receiver) = tokio::sync::mpsc::channel(100);
// one with 1% precision
let loss_rate_stats_1 = WindowLatency::new(100);
// disconnect the connection if lost 5 pingpong consecutively
let loss_counter = Arc::new(AtomicU32::new(0));
let stopped = Arc::new(AtomicU32::new(0));
// generate a pingpong task every 200ms
let mut pingpong_tasks = JoinSet::new();
let ctrl_resp_sender = self.ctrl_sender.clone();
let stopped_clone = stopped.clone();
let mut controller =
PingIntervalController::new(self.throughput_stats.clone(), loss_counter.clone());
self.tasks.spawn(
async move {
let mut req_seq = 0;
loop {
controller.tick().await;
if stopped_clone.load(Ordering::Relaxed) != 0 {
return Ok(());
}
while pingpong_tasks.len() > 5 {
pingpong_tasks.join_next().await;
}
if !controller.should_send_ping() {
continue;
}
tracing::debug!(
"pingpong controller send pingpong task, seq: {}, node_id: {}, controller: {:?}",
req_seq,
my_node_id,
controller
);
let mut sink = sink.clone();
let receiver = ctrl_resp_sender.subscribe();
let ping_res_sender = ping_res_sender.clone();
pingpong_tasks.spawn(async move {
let mut receiver = receiver.resubscribe();
let pingpong_once_ret = Self::do_pingpong_once(
my_node_id,
peer_id,
&mut sink,
&mut receiver,
req_seq,
)
.await;
if let Err(e) = ping_res_sender.send(pingpong_once_ret).await {
tracing::info!(?e, "pingpong task send result error, exit..");
};
});
req_seq = req_seq.wrapping_add(1);
}
}
.instrument(tracing::info_span!(
"pingpong_controller",
?my_node_id,
?peer_id
)),
);
let throughput = self.throughput_stats.clone();
let mut last_rx_packets = throughput.rx_packets();
while let Some(ret) = ping_res_receiver.recv().await {
if let Ok(lat) = ret {
latency_stats.record_latency(lat as u32);
loss_rate_stats_1.record_latency(0);
} else {
loss_rate_stats_1.record_latency(1);
loss_counter.fetch_add(1, Ordering::Relaxed);
}
let loss_rate_1: f64 = loss_rate_stats_1.get_latency_us();
tracing::trace!(
?ret,
?self,
?loss_rate_1,
"pingpong task recv pingpong_once result"
);
let current_rx_packets = throughput.rx_packets();
if last_rx_packets != current_rx_packets {
// if we receive some packet from peers, reset the counter to avoid conn close.
// conn will close only if we have 5 continous round pingpong loss after no packet received.
loss_counter.store(0, Ordering::Relaxed);
}
tracing::debug!(
"loss_counter: {:?}, loss_rate_1: {}, cur_rx_packets: {}, last_rx: {}, node_id: {}",
loss_counter,
loss_rate_1,
current_rx_packets,
last_rx_packets,
my_node_id
);
if loss_counter.load(Ordering::Relaxed) >= 5 {
tracing::warn!(
?ret,
?self,
?loss_rate_1,
?loss_counter,
?last_rx_packets,
?current_rx_packets,
"pingpong loss too much pingpong packet and no other ingress packets, closing the connection",
);
break;
}
last_rx_packets = throughput.rx_packets();
self.loss_rate_stats
.store((loss_rate_1 * 100.0) as u32, Ordering::Relaxed);
}
stopped.store(1, Ordering::Relaxed);
ping_res_receiver.close();
}
}