mirror of
https://github.com/EasyTier/EasyTier.git
synced 2026-05-06 17:59:11 +00:00
101f416268
Use noise protocol on handshake. Check peer's public key if needed. Also support rekey and replay attack prevention. E2EE and temporary password will be implemented based on this.
243 lines
4.9 KiB
Protocol Buffer
243 lines
4.9 KiB
Protocol Buffer
syntax = "proto3";
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import "error.proto";
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package common;
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message FlagsInConfig {
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string default_protocol = 1;
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string dev_name = 2;
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bool enable_encryption = 3;
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bool enable_ipv6 = 4;
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uint32 mtu = 5;
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bool latency_first = 6;
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bool enable_exit_node = 7;
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bool no_tun = 8;
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bool use_smoltcp = 9;
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string relay_network_whitelist = 10;
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bool disable_p2p = 11;
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bool relay_all_peer_rpc = 12;
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bool disable_udp_hole_punching = 13;
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// string ipv6_listener = 14; [deprecated = true]; use -l udp://[::]:12345
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// instead
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bool multi_thread = 15;
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CompressionAlgoPb data_compress_algo = 16;
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bool bind_device = 17;
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// should we convert all tcp streams into kcp streams
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bool enable_kcp_proxy = 18;
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// does this peer allow kcp input
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bool disable_kcp_input = 19;
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// disable relay local network kcp packets
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bool disable_relay_kcp = 20;
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bool proxy_forward_by_system = 21;
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// enable magic dns or not
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bool accept_dns = 22;
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// enable private mode
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bool private_mode = 23;
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// should we convert all tcp streams into quic streams
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bool enable_quic_proxy = 24;
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// does this peer allow quic input
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bool disable_quic_input = 25;
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// quic listen port
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uint32 quic_listen_port = 33;
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// a global relay limit, only work for foreign network
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uint64 foreign_relay_bps_limit = 26;
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uint32 multi_thread_count = 27;
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// enable relay foreign network kcp packets
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bool enable_relay_foreign_network_kcp = 28;
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// encryption algorithm to use, empty string means default (aes-gcm)
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string encryption_algorithm = 29;
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// disable symmetric nat hole punching, treat symmetric as cone when enabled
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bool disable_sym_hole_punching = 30;
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// tld dns zone for magic dns
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string tld_dns_zone = 31;
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bool p2p_only = 32;
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bool disable_tcp_hole_punching = 34;
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}
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message RpcDescriptor {
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// allow same service registered multiple times in different domain
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string domain_name = 1;
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string proto_name = 2;
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string service_name = 3;
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uint32 method_index = 4;
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}
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message RpcRequest {
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RpcDescriptor descriptor = 1 [ deprecated = true ];
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bytes request = 2;
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int32 timeout_ms = 3;
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}
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message RpcResponse {
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bytes response = 1;
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error.Error error = 2;
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uint64 runtime_us = 3;
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}
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enum CompressionAlgoPb {
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Invalid = 0;
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None = 1;
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Zstd = 2;
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}
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message RpcCompressionInfo {
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// use this to compress the content
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CompressionAlgoPb algo = 1;
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// tell the peer which compression algo is used to compress the next
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// response/request
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CompressionAlgoPb accepted_algo = 2;
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}
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message RpcPacket {
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uint32 from_peer = 1;
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uint32 to_peer = 2;
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int64 transaction_id = 3;
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RpcDescriptor descriptor = 4;
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bytes body = 5;
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bool is_request = 6;
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uint32 total_pieces = 7;
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uint32 piece_idx = 8;
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int32 trace_id = 9;
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RpcCompressionInfo compression_info = 10;
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}
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message Void {}
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message UUID {
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uint32 part1 = 1;
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uint32 part2 = 2;
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uint32 part3 = 3;
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uint32 part4 = 4;
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}
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enum NatType {
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// has NAT; but own a single public IP, port is not changed
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Unknown = 0;
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OpenInternet = 1;
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NoPAT = 2;
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FullCone = 3;
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Restricted = 4;
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PortRestricted = 5;
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Symmetric = 6;
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SymUdpFirewall = 7;
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SymmetricEasyInc = 8;
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SymmetricEasyDec = 9;
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}
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message Ipv4Addr { uint32 addr = 1; }
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message Ipv6Addr {
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uint32 part1 = 1;
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uint32 part2 = 2;
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uint32 part3 = 3;
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uint32 part4 = 4;
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}
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message IpAddr {
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oneof ip {
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Ipv4Addr ipv4 = 1;
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Ipv6Addr ipv6 = 2;
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};
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}
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message Ipv4Inet {
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Ipv4Addr address = 1;
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uint32 network_length = 2;
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}
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message Ipv6Inet {
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Ipv6Addr address = 1;
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uint32 network_length = 2;
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}
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message IpInet {
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oneof ip {
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Ipv4Inet ipv4 = 1;
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Ipv6Inet ipv6 = 2;
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};
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}
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message Url { string url = 1; }
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message SocketAddr {
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oneof ip {
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Ipv4Addr ipv4 = 1;
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Ipv6Addr ipv6 = 2;
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};
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uint32 port = 3;
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}
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message TunnelInfo {
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string tunnel_type = 1;
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common.Url local_addr = 2;
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common.Url remote_addr = 3;
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}
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message StunInfo {
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NatType udp_nat_type = 1;
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NatType tcp_nat_type = 2;
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int64 last_update_time = 3;
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repeated string public_ip = 4;
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uint32 min_port = 5;
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uint32 max_port = 6;
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}
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message PeerFeatureFlag {
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bool is_public_server = 1;
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bool avoid_relay_data = 2;
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bool kcp_input = 3;
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bool no_relay_kcp = 4;
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bool support_conn_list_sync = 5;
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}
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enum SocketType {
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TCP = 0;
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UDP = 1;
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}
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message PortForwardConfigPb {
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SocketAddr bind_addr = 1;
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SocketAddr dst_addr = 2;
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SocketType socket_type = 3;
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}
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message ProxyDstInfo { SocketAddr dst_addr = 1; }
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message LimiterConfig {
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optional uint64 burst_rate =
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1; // default 1 means no burst (capacity is same with bps)
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optional uint64 bps = 2; // default 0 means no limit (unit is B/s)
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optional uint64 fill_duration_ms =
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3; // default 10ms, the period to fill the bucket
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}
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message SecureModeConfig {
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bool enabled = 1;
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// base64(X25519 private key), used by shared node to present a stable identity
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optional string local_private_key = 2;
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// base64(X25519 public key), required if local_private_key is set
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optional string local_public_key = 3;
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}
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