feat: add Windows UDP broadcast relay (#2222)

This may helps games to find rooms in virtual network.

- add opt-in Windows UDP broadcast relay config flag and CLI/env plumbing
- capture local UDP broadcasts with Windows raw sockets, normalize packets, and inject them via PeerManager
This commit is contained in:
KKRainbow
2026-05-09 09:56:31 +08:00
committed by GitHub
parent 55f15bb6f0
commit 8e1d079142
19 changed files with 1271 additions and 13 deletions
+3
View File
@@ -10,3 +10,6 @@ pub mod proxy_cidrs_monitor;
#[cfg(feature = "tun")]
pub mod virtual_nic;
#[cfg(any(windows, test))]
pub(crate) mod windows_udp_broadcast;
@@ -1,5 +1,8 @@
use std::{path::Path, sync::Arc};
#[cfg(target_os = "linux")]
use std::path::Path;
use std::sync::Arc;
#[cfg(target_os = "linux")]
use anyhow::Context;
use cidr::{Ipv6Cidr, Ipv6Inet};
#[cfg(target_os = "linux")]
@@ -321,7 +324,7 @@ async fn resolve_public_ipv6_provider_runtime_state_linux(
}
async fn resolve_public_ipv6_provider_runtime_state(
global_ctx: &ArcGlobalCtx,
_global_ctx: &ArcGlobalCtx,
config: PublicIpv6ProviderConfigSnapshot,
) -> PublicIpv6ProviderRuntimeState {
if !config.provider_enabled {
@@ -331,7 +334,7 @@ async fn resolve_public_ipv6_provider_runtime_state(
#[cfg(target_os = "linux")]
{
return resolve_public_ipv6_provider_runtime_state_linux(
global_ctx,
_global_ctx,
config.configured_prefix,
)
.await;
+35
View File
@@ -35,6 +35,8 @@ use tokio::{
task::JoinSet,
};
use tokio_util::bytes::Bytes;
#[cfg(target_os = "windows")]
use tokio_util::task::AbortOnDropHandle;
use tun::{AbstractDevice, AsyncDevice, Configuration, Layer};
use zerocopy::{NativeEndian, NetworkEndian};
@@ -801,6 +803,9 @@ pub struct NicCtx {
nic: Arc<Mutex<VirtualNic>>,
tasks: JoinSet<()>,
#[cfg(target_os = "windows")]
windows_udp_broadcast_relay: Option<AbortOnDropHandle<()>>,
}
impl NicCtx {
@@ -819,6 +824,9 @@ impl NicCtx {
nic: Arc::new(Mutex::new(VirtualNic::new(global_ctx))),
tasks: JoinSet::new(),
#[cfg(target_os = "windows")]
windows_udp_broadcast_relay: None,
}
}
@@ -1005,6 +1013,31 @@ impl NicCtx {
});
}
#[cfg(target_os = "windows")]
fn start_windows_udp_broadcast_relay(&mut self, virtual_ipv4: Ipv4Inet) {
if !self.global_ctx.get_flags().enable_udp_broadcast_relay {
return;
}
let Some(peer_manager) = self.peer_mgr.upgrade() else {
tracing::warn!("peer manager is dropped, skip Windows UDP broadcast relay");
return;
};
match super::windows_udp_broadcast::start(peer_manager, virtual_ipv4) {
Ok(handle) => {
self.windows_udp_broadcast_relay = Some(handle);
tracing::info!("Windows UDP broadcast relay started");
}
Err(err) => {
tracing::warn!(
?err,
"failed to start Windows UDP broadcast relay; administrator privileges are required"
);
}
}
}
async fn apply_route_changes(
ifcfg: &impl IfConfiguerTrait,
ifname: &str,
@@ -1347,6 +1380,8 @@ impl NicCtx {
// Assign IPv4 address if provided
if let Some(ipv4_addr) = ipv4_addr {
self.assign_ipv4_to_tun_device(ipv4_addr).await?;
#[cfg(target_os = "windows")]
self.start_windows_udp_broadcast_relay(ipv4_addr);
}
// Assign IPv6 address if provided
File diff suppressed because it is too large Load Diff