nat4-nat4 punch (#388)

this patch optimize the udp hole punch logic:

1. allow start punch hole before stun test complete.
2. add lock to symmetric punch, avoid conflict between concurrent hole punching task.
3. support punching hole for predictable nat4-nat4.
4. make backoff of retry reasonable
This commit is contained in:
Sijie.Sun
2024-10-06 22:49:18 +08:00
committed by GitHub
parent ba3da97ad4
commit 37ceb77bf6
24 changed files with 2748 additions and 1310 deletions
+68 -17
View File
@@ -93,27 +93,78 @@ service DirectConnectorRpc {
rpc GetIpList(GetIpListRequest) returns (GetIpListResponse);
}
message TryPunchHoleRequest { common.SocketAddr local_mapped_addr = 1; }
message TryPunchHoleResponse { common.SocketAddr remote_mapped_addr = 1; }
message TryPunchSymmetricRequest {
common.SocketAddr listener_addr = 1;
uint32 port = 2;
repeated common.Ipv4Addr public_ips = 3;
uint32 min_port = 4;
uint32 max_port = 5;
uint32 transaction_id = 6;
uint32 round = 7;
uint32 last_port_index = 8;
message SelectPunchListenerRequest {
bool force_new = 1;
}
message TryPunchSymmetricResponse { uint32 last_port_index = 1; }
message SelectPunchListenerResponse {
common.SocketAddr listener_mapped_addr = 1;
}
message SendPunchPacketConeRequest {
common.SocketAddr listener_mapped_addr = 1;
common.SocketAddr dest_addr = 2;
uint32 transaction_id = 3;
// send this many packets in a batch
uint32 packet_count_per_batch = 4;
// send total this batch count, total packet count = packet_batch_size * packet_batch_count
uint32 packet_batch_count = 5;
// interval between each batch
uint32 packet_interval_ms = 6;
}
message SendPunchPacketHardSymRequest {
common.SocketAddr listener_mapped_addr = 1;
repeated common.Ipv4Addr public_ips = 2;
uint32 transaction_id = 3;
uint32 port_index = 4;
uint32 round = 5;
}
message SendPunchPacketHardSymResponse { uint32 next_port_index = 1; }
message SendPunchPacketEasySymRequest {
common.SocketAddr listener_mapped_addr = 1;
repeated common.Ipv4Addr public_ips = 2;
uint32 transaction_id = 3;
uint32 base_port_num = 4;
uint32 max_port_num = 5;
bool is_incremental = 6;
}
message SendPunchPacketBothEasySymRequest {
uint32 udp_socket_count = 1;
common.Ipv4Addr public_ip = 2;
uint32 transaction_id = 3;
uint32 dst_port_num = 4;
uint32 wait_time_ms = 5;
}
message SendPunchPacketBothEasySymResponse {
// is doing punch with other peer
bool is_busy = 1;
common.SocketAddr base_mapped_addr = 2;
}
service UdpHolePunchRpc {
rpc TryPunchHole(TryPunchHoleRequest) returns (TryPunchHoleResponse);
rpc TryPunchSymmetric(TryPunchSymmetricRequest)
returns (TryPunchSymmetricResponse);
rpc SelectPunchListener(SelectPunchListenerRequest)
returns (SelectPunchListenerResponse);
// send packet to one remote_addr, used by nat1-3 to nat1-3
rpc SendPunchPacketCone(SendPunchPacketConeRequest) returns (common.Void);
// send packet to multiple remote_addr (birthday attack), used by nat4 to nat1-3
rpc SendPunchPacketHardSym(SendPunchPacketHardSymRequest)
returns (SendPunchPacketHardSymResponse);
rpc SendPunchPacketEasySym(SendPunchPacketEasySymRequest)
returns (common.Void);
// nat4 to nat4 (both predictably)
rpc SendPunchPacketBothEasySym(SendPunchPacketBothEasySymRequest)
returns (SendPunchPacketBothEasySymResponse);
}
message DirectConnectedPeerInfo { int32 latency_ms = 1; }