zero copy tunnel (#55)

make tunnel zero copy, for better performance. remove most of the locks in io path.
introduce quic tunnel
prepare for encryption
This commit is contained in:
Sijie.Sun
2024-04-24 23:12:46 +08:00
committed by GitHub
parent 39021d7b1b
commit 3467890270
44 changed files with 6504 additions and 688 deletions
+219
View File
@@ -0,0 +1,219 @@
use std::{
sync::{
atomic::{AtomicU32, Ordering},
Arc,
},
time::Duration,
};
use tokio::{sync::broadcast, task::JoinSet, time::timeout};
use crate::{
common::{error::Error, PeerId},
tunnel::{
mpsc::MpscTunnelSender,
packet_def::{PacketType, ZCPacket},
stats::WindowLatency,
TunnelError,
},
};
pub struct PeerConnPinger {
my_peer_id: PeerId,
peer_id: PeerId,
sink: MpscTunnelSender,
ctrl_sender: broadcast::Sender<ZCPacket>,
latency_stats: Arc<WindowLatency>,
loss_rate_stats: Arc<AtomicU32>,
tasks: JoinSet<Result<(), TunnelError>>,
}
impl std::fmt::Debug for PeerConnPinger {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("PeerConnPinger")
.field("my_peer_id", &self.my_peer_id)
.field("peer_id", &self.peer_id)
.finish()
}
}
impl PeerConnPinger {
pub fn new(
my_peer_id: PeerId,
peer_id: PeerId,
sink: MpscTunnelSender,
ctrl_sender: broadcast::Sender<ZCPacket>,
latency_stats: Arc<WindowLatency>,
loss_rate_stats: Arc<AtomicU32>,
) -> Self {
Self {
my_peer_id,
peer_id,
sink,
tasks: JoinSet::new(),
latency_stats,
ctrl_sender,
loss_rate_stats,
}
}
fn new_ping_packet(my_node_id: PeerId, peer_id: PeerId, seq: u32) -> ZCPacket {
let mut packet = ZCPacket::new_with_payload(&seq.to_le_bytes());
packet.fill_peer_manager_hdr(my_node_id, peer_id, PacketType::Ping as u8);
packet
}
async fn do_pingpong_once(
my_node_id: PeerId,
peer_id: PeerId,
sink: &mut MpscTunnelSender,
receiver: &mut broadcast::Receiver<ZCPacket>,
seq: u32,
) -> Result<u128, Error> {
// should add seq here. so latency can be calculated more accurately
let req = Self::new_ping_packet(my_node_id, peer_id, seq);
sink.send(req).await?;
let now = std::time::Instant::now();
// wait until we get a pong packet in ctrl_resp_receiver
let resp = timeout(Duration::from_secs(1), async {
loop {
match receiver.recv().await {
Ok(p) => {
let payload = p.payload();
let Ok(seq_buf) = payload[0..4].try_into() else {
tracing::debug!("pingpong recv invalid packet, continue");
continue;
};
let resp_seq = u32::from_le_bytes(seq_buf);
if resp_seq == seq {
break;
}
}
Err(e) => {
return Err(Error::WaitRespError(format!(
"wait ping response error: {:?}",
e
)));
}
}
}
Ok(())
})
.await;
tracing::trace!(?resp, "wait ping response done");
if resp.is_err() {
return Err(Error::WaitRespError(
"wait ping response timeout".to_owned(),
));
}
if resp.as_ref().unwrap().is_err() {
return Err(resp.unwrap().err().unwrap());
}
Ok(now.elapsed().as_micros())
}
pub async fn pingpong(&mut self) {
let sink = self.sink.clone();
let my_node_id = self.my_peer_id;
let peer_id = self.peer_id;
let latency_stats = self.latency_stats.clone();
let (ping_res_sender, mut ping_res_receiver) = tokio::sync::mpsc::channel(100);
let stopped = Arc::new(AtomicU32::new(0));
// generate a pingpong task every 200ms
let mut pingpong_tasks = JoinSet::new();
let ctrl_resp_sender = self.ctrl_sender.clone();
let stopped_clone = stopped.clone();
self.tasks.spawn(async move {
let mut req_seq = 0;
loop {
let receiver = ctrl_resp_sender.subscribe();
let ping_res_sender = ping_res_sender.clone();
if stopped_clone.load(Ordering::Relaxed) != 0 {
return Ok(());
}
while pingpong_tasks.len() > 5 {
pingpong_tasks.join_next().await;
}
let mut sink = sink.clone();
pingpong_tasks.spawn(async move {
let mut receiver = receiver.resubscribe();
let pingpong_once_ret = Self::do_pingpong_once(
my_node_id,
peer_id,
&mut sink,
&mut receiver,
req_seq,
)
.await;
if let Err(e) = ping_res_sender.send(pingpong_once_ret).await {
tracing::info!(?e, "pingpong task send result error, exit..");
};
});
req_seq = req_seq.wrapping_add(1);
tokio::time::sleep(Duration::from_millis(1000)).await;
}
});
// one with 1% precision
let loss_rate_stats_1 = WindowLatency::new(100);
// one with 20% precision, so we can fast fail this conn.
let loss_rate_stats_20 = WindowLatency::new(5);
let mut counter: u64 = 0;
while let Some(ret) = ping_res_receiver.recv().await {
counter += 1;
if let Ok(lat) = ret {
latency_stats.record_latency(lat as u32);
loss_rate_stats_1.record_latency(0);
loss_rate_stats_20.record_latency(0);
} else {
loss_rate_stats_1.record_latency(1);
loss_rate_stats_20.record_latency(1);
}
let loss_rate_20: f64 = loss_rate_stats_20.get_latency_us();
let loss_rate_1: f64 = loss_rate_stats_1.get_latency_us();
tracing::trace!(
?ret,
?self,
?loss_rate_1,
?loss_rate_20,
"pingpong task recv pingpong_once result"
);
if (counter > 5 && loss_rate_20 > 0.74) || (counter > 150 && loss_rate_1 > 0.20) {
tracing::warn!(
?ret,
?self,
?loss_rate_1,
?loss_rate_20,
"pingpong loss rate too high, closing"
);
break;
}
self.loss_rate_stats
.store((loss_rate_1 * 100.0) as u32, Ordering::Relaxed);
}
stopped.store(1, Ordering::Relaxed);
ping_res_receiver.close();
}
}